Atlas
Atlas

Atlas

Thanksgiving Weekend 2x Gold, Taming, Harvesting

Ahoy Pathfinders! ⚓ To thank everyone sailing along the EA journey with us through thick and thin, whether yer a new shipmate or a seasoned Captain, we're activating 2x Gold, Taming, and Harvesting now until 11/30 11:59 PM PT. 🍁 Happy Thanksgiving Weekend! 🦃

Sailing Forward - Ask a Pirate Day: Discussion and Q&A with the Devs

Ahoy Pathfinders! There will be no patch this week, so instead we’re delivering some information based on some questions we have collected and seen around the community! Since we announced the renewed ATLAS journey last Summer, a lot of things have changed in the development cycle, and we are still working on improving our processes and the feedback loop with the community as well. Like in any adventure, some parts of the journey can be rough but as we overcome them, we continue to move forward ...

11/18 - Working on Trade and Market Issues

Ahoy Pathfinders! We are working on the Trade Functionality issues and the ping spike issues related to Markets. Trades are not working at this time. We hope to have a fix by the end of the week with Trades enabled again soon. If anything changes, we will let you guys know. Thank you!

ATLAS Patch 515.17 - Armored Docks, Trade System and Barrel Update

Ahoy Pathfinders! We want to start off by expressing our gratitude to the community throughout the launch of the Trade System. As we sail along the development journey, some seas may be rougher than others, but we are still making progress and we would like to extend our thanks to the community for their patience in joining us on this ride. Although we had to consequently disable Trades last week while we worked on a soluti...

ATLAS Patch 413.8 Markets and Upcoming Wipe

Ahoy Pathfinders! Trade Functionality is finally here, and with it a Wipe for a fresh new start! To kick things off with a surprise, we will be having 3x Harvest Rates now until next Tuesday! Now that it’s almost all together, let’s review how the Trade System functions. The Trade system is intended as a means to get resources flowing across the map, facilitating competition over resources and the access to trade. Every grid has 1-4 Sea Forts that act as control points which give players access ...

ATLAS Patch 413.8 Markets and Upcoming Wipe

Ahoy Pathfinders! Last Saturday we discussed our progress on addressing the map flickering and PVE Sea Fort claiming issues from the last patch, and although we aimed to get the hotfix out on Tuesday, we ended up being able to integrate these fixes with an early release of the new Markets! This new build is scheduled for tonight, Wednesday at 7:00 PM PST! Again, the actual Trading will not be available quite yet in this Market patch as we are still actively testing its functionality and mechanic...

Captain's Log #42: Trade System Progress and Halloween Giveaway!

Ahoy Pathfinders! Happy Halloween! Today, we have a small news update and a few teasers of the next part of the Trade System, along with a giveaway! Unfortunately, the last patch introduced some map issues that were bigger than we initially thought. What we believed was a minor bug that caused flickering when zooming in on the map, actually m...

2x Weekend 10/29 - 11/02

Ahoy Pathfinders! With Halloween just around the corner, we thought we'd give you guys a little treat - 2x Weekend! Tomorrow 10/29 10:00 AM PT through 11/2 10:00 AM PT, we'll be doubling Treasure Gold, Taming Speeds, and Harvesting! Take advantage of the limited time boost to finally hit some of your goals and have fun! 🙂 Happy Sailing, - ATLAS Crew {S...

ATLAS Patch V412.5

Ahoy Pathfinders! Today's the day! ATLAS v412.5 is here! NOTE TO XBOX USERS: Currently, there is an issue on XBOX where Sea Forts are unable to be claimed. We have a fix coming out for this tomorrow. We apologize for the inconvenience and thank you for your understanding! Private Servers Private Server owners will need to update the ServerGrid.ServerOnly...

Patch Preview: Setting up the Sea Forts!

Ahoy Pathfinders! The new patch is getting really close! We’re still doing some final work and checks on the build. We don’t have an exact time and date on when it’ll be out yet, but here’s a quick heads up that it’ll likely be out early next week! Keep your eye on this post and our social channels for any updates. :) Now, let’s take a closer look at what’s coming and the tentative changelog. 10/26 UPDATE: Patch will be out tonight at 7:00 PM PT. Est 30-45 min downtime. New post with final patch...

Captain's Log #41: A New Direction and Trade System + Ramming Ship Tease

Ahoy Pathfinders! After lots of internal discussion we have decided to start cranking out more frequent, smaller content drops rather than larger, expansive features that take months to prepare. This ultimately does not change our current feature course, but rather than wait for more content we are simply going to drop what we’re working on now - the first iteration of the Trade System next week! How does this affect your everyday pirate life? More dev news - you are going to hear from us more o...

v410.6 ATLAS DevKit Update and Maintenance

Ahoy Pathfinders! Servers will be going down shortly at 4:00PM PT for maintenance. Estimated 30-40 min downtime. We're also happy to announce that the ATLAS DevKit will be updated at this time! Thank you everyone who has been waiting patiently for it! Happy Sailing, - ATLAS Crew Fo...

ATLAS PATCH: V410.2

Ahoy Pathfinders! The upcoming patch will be more focused on fixes and balance passes as we continue to look into combat and also develop the farmhouse and warehouse system. Ships of the Damned issues among other bugs have also been fixed. We’d like to thank our community for all of your feedback thus far. As we continue to engage with the community, we’d like to introduce a survey to help us better quantify community sentiment regarding certain changes to our patches. We would be grateful if yo...

State of the Game and Ask a Pirate Day - Q&A with the Devs #3

Ahoy Pathfinders. Right now, the crew is working diligently on Ship of the Damned issues where they are not moving as they should. We will also be addressing the ship skeletons that are not despawning, amongst other issues as well. Shifting the Meta Since season 1, many hours have g...

v409.1 - Warehouses Available Now!

Ahoy Pathfinders! We’re excited to bring you phase 2 of the new features we are currently rolling out! Expanding from the Farmhouse system we introduced last patch, Warehouses are a new structure type that players may build at the smithy. We are shifting Stone Farmhouses and Warehouses to a new skill - Advanced Automation, which can be found in the Construction Tree (requires Esotery of Building). Warehouses can be used in ...