Automation - The Car Company Tycoon Game
Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

HourlyDailyWeekly
DataGain% ChangeDataGain% ChangeDataGain% Change
243 13 5.7% 285 -30 -9.5% 288 -18 -5.9%
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The Road to LCV4.1

It has been two months since the release of the LCV4.0 milestone and its emergence from open beta. This means we’ve had plenty of time to dig into that big list of features that is planned for the upcoming LCV4.1 milestone. In case you are wondering about other coming milestones, check out this video. The Clarion Vianta in old London town with transparent windows. Here just highlight a few of the upcoming features of that ve...

Big Update Release: LCV4.0

Quite a bit delayed, but finally the Lite Campaign V4.0 is here, releasing into openbeta. A new, more stable game engine version, much more fleshed out factories, tons of polish, UI improvements, and lots of fixes await you in this big update. Have a look at the summarized change log below. The LTS Mercury, designed by Ezdmn. After a pretty long openbeta phase and 17 patches to that branch, this version has now been merged w...

Patch B200117+ [public] & Development Outlook 2020+

Update Patch B200130 & B200131 & B100203 We just released a new patch that should be the final one for LCV3.7. We're now switching over to the new game engine version in our dev build and finish implementing the remaining features for the LCV4.0. This build is now on the default public branch! :) Here is the full changelog of the recent patches: B200203 Fixes & Improvements Made engine friction progression for exports non-linear to fix many engine lock-up issues Fixed sandbox top bar year-change...

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