Baldur's Gate 3
Baldur's Gate 3

Baldur's Gate 3

Hotfix #4 - 4.1.85.5707 (PC) 4.1.85.6028 (Mac)

Adventurers! We have just released a hotfix for you. This hotfix addresses Windows 7 start up issues, the most common DX11 crash and a possible crash when using a Revivify scroll. Thank you so much to everyone who has submitted feedback so far in Early Access, we appreciate you taking the time to let us know about your experience so far!

Community Update #10 - Romance Numbers & Cinematic Tweaks

Hello everyone, It’s big patch time. But this time, not only are you going to feel the improvements, you’re also going to see them. As we’ve previously said, Early Access is about improving and iterating on every single facet of the game, and that includes all of the things you see and hear. In this big patch, we’ve got general fixes for cinematics such as this one below. He was starting to get a crooked neck, and we’re pretty sure he doesn’t have health insurance so we helped him out a bit. See...

Community Update #9 - Launch

Hello everyone! We launched Baldur’s Gate 3 exactly 1 week ago, ish. The launch surpassed all our expectations. Our philosophy heading into Early Access was to hit a comfortable amount of players, gather feedback, and incrementally iron out and improve the game towards launch. Good news! That’s still the plan. But the *bigger than expected launch* broke a few things. In chronological order, it apparently broke Steam, it then broke our launcher sign ups because the servers couldn’t keep up, and t...

Hotfix #3 - Theft, Death & Hubris

We’re back with the third hotfix today, addressing a few crash scenarios that definitely aren’t supposed to happen. We also have for you a Frankenstein amalgamation of crowd-sourced character creation, and boy does it look boring! Firstly, yesterday as a joke we asked you to send us a 3080, because they were too popular for us to buy one (which prevented us from testing those cards internally before launch - all fixed now!). Quite a few of you reached out with sincere requests for how to do that...

Hotfix #2 - After the Storm

Hello everyone, Thank you for your continued support. Playing the game, as well as your reports, is already helping to shape and improve it. We’ll share more information about this in an upcoming community update alongside our first patch, but for now we’ve fixed some of the most common issues reported to us. Hotfix 2 solves the most frequent crashes and multiplayer issues, but we’re still working on a number of other reported errors in multiplayer. The good news is that the majority of issues r...

Hotfix #1 - The Journey Begins!

Hello everyone, We are so thrilled with how many of you are playing Baldur’s Gate 3, and we’re glad Steam was eventually able to accommodate you all. Our servers are keeping up, but just about! We never imagined such a huge influx of players in what we had envisioned being a relatively modest party of Early Access players. But we’re up to the challenge, and we’ve been listening! We’re still working on the multiplayer issues that some of you are experiencing (and we’re very close to solving sever...

Baldur's Gate 3 Enters Early Access

Baldur’s Gate 3 is finally ready for you to play it. Today at 10am PT, we’re going to hit the big green button so you can start playing the start of Baldur’s Gate 3’s Early Access journey, and I can say with confidence each one of the 300 people who helped to make this game, are honored to have you aboard. We’ll keep this short, because you’ve been patient. The road ahead is going to be exciting, and we’re happy to have you along for the journey. It’ll make us, and the game, stronger. Together, ...

Community Update #8 - Character Creation

What defines you? Is it who you are, or the journey you’re on? In Baldur’s Gate 3, it’s both. Creating a character in Baldur’s Gate 3 isn’t the moment the world decides how to treat you, but it’s the very beginning of the shaping of your story. BG3 is a world with great player agency, and the most important character in that world is you. We’ve created not only a character customization system that allows that player agency to shine, but also a world that constantly reacts to how your character ...

Community Update #7 - Romance & Companionship

It’s a helluva year to talk about romance, but a great one to talk about companionship. We’re all going through our own journeys, and each one is different to the next. We’ve all got our differences, but it’s our differences that make us interesting, and unique. And though sometimes differences cause friction, they also lead to friendship, and often love. Foundationally, companionship is the lifeboat that shields us from the elements. D&D has always been about bringing people together. The table...

Community Update #6 - Multiplayer & Cinematics

“You’re telling your story, and we’re shooting it for you,” explains our Cinematic Director, Jason Latino. “We’re taking that camera down from being above the players, and down into the drama, right into the action.” “I can’t think of another Early Access game that’s done cinematics, on this level. There’s a lot of games where the moment you add cinematics, they have to get smaller.” “We didn’t want to do that.”                           ...

Community Update #5 - Early Access

Hello everyone! We hope you’ve recovered from the Panel From Hell. We have a huge, bumper community update for you today. We’re going to talk about Early Access at some length, so get a cup of something ready, and maybe a snack. Nestled in? Let’s go. What is Early Access? What are your expectations? Everyone has a different answer to this, depending on the experience they’re looking for, or their objectives that lead them to shipping a game into Early Access. Regardless how you define it, buying...

PANEL FROM HELL

Mark your calendar for Tuesday the 18th August at 10am Pacific Time! Our Creative Director Swen will be joined by Geoff Keighley, Chris Perkins and Adam Smith on the Panel From Hell! We’ll be deep diving into what you can expect from Early Access for Baldur’s Gate 3, there will be discussions about lobotomies, the permutations in gameplay and we’ll be showing the last part of BG3’s cinematic intro. Check out the official co...

Community Update #4: A Little About Combat & Stealth

Hey everyone! We haven’t spoken in a little while - at least not since we released our latest trailer and took a deeper dive into development during our live gameplay stream - but that doesn’t mean we haven’t been extremely busy working on the early access version of Baldur’s Gate 3. We know you all want to know when we’ll release BG3 into early access but you’ll have to be a bit more patient before we can announce an exact date. The one thing we can tell you is that we are making good progress....

The Road to Baldur’s Gate - Community Update #3

After announcing the game almost precisely one year ago now, we’re finally on the road to Baldur’s Gate. It’s been a lot of work getting there. Recent disruptions caused by Covid-19 slowed us down, but today is special because we’ve finally locked down the content we’ll be releasing as the foundation of the initial Early Access version. We’ll share this with you soon, but for now, let’s focus a little on the past, before we go full steam ahead towards AUGUST, 2020. We announced Baldur’s Gate 3 j...

Baldur's Gate 3 Reddit AMA

Baldur's Gate 3 was a secret for a long while, and we were super excited to finally show it to you at PAX East. We're sure you have loads of questions, and since we're about to embark on an epic adventure together into Early Access, what better time than to sit down and talk with you guys, our party! Early Access will be a constantly evolving development, and we're happy to have you there for the journey. Every party needs to sit down, camp, and chat. So, let's talk! Here're all the members of t...