Half-Life
Half-Life

Half-Life

HourlyDailyWeekly
DataGain% ChangeDataGain% ChangeDataGain% Change
590--414 -2 -0.5% 416 -19 -4.4%
93 5 5.7% 86 -20 -18.9% 97 -95 -49.5%
14 1 7.7% 8 -1 -11.1% 9 1 12.5%
Half-Life update released

An update for Half-Life is now available: Fixes and Updates Fixed cl_autowepswitch setting not being respected after respawning Fixed "cl_autowepswitch 1" causing the crowbar to be auto-equipped after spawning Fixed viewdemo command crashing for certain demo files Security fix to client disconnect handling Security fixes to console command handling Security fix to client/server communications Security fix to model loading Security fixes to BSP loading Added "Leave game" menu option when in a sin...

Half-Life Update Released

A small Half-Life update is now available that fixes some issues identified after the last release. General Fixed mods not loading when they use certain GameDLL paths Fixed some resources not downloading properly through FastDL Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality mode

Half-Life update released

An update for Half-Life is now available: Fixes and Updates Fixed setting monitor refresh rates through -freq when used with -nofbo Fixed unnecessary texture rescaling with NPOT textures Fixed slist command, will now show servers on the local network Fixed erroneous return in SV_ClipToLinks (HL #1685) Fixed inability to reload a partially empty weapon after reloading a save game Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer Fixed p...

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