Sakuna: Of Rice and Ruin
Sakuna: Of Rice and Ruin

Sakuna: Of Rice and Ruin

Ver. Nov 30 2020 Patch Notes

This update (Build ID: 5900337) applies the following bug fixes: -Shortened the recovery period after the raiment is used but does not attach to anything -Fixed an issue where “Fierce Furrow” would sometimes miss depending on skill proficiency and framerate -Fixed a bug while “Last Stand” is active where using “Milky Way” and “Mirror of Purification” would recover health -Made slight adjustments to the camera while in the Mountain Pass -Fixed an issue where the Hidden Power release conditions we...

Ver. Nov 24 2020 Patch Notes

This update (Build ID: 5870250) applies the following bug fix and added menu option: Bug Fix -Fixed a crash that could occur in certain environments after the Demon Catfish battle -Added creation limit adjustments to Blacksmithing and Weaving -Fixed miscalculations of fertilizer effects during events that uses up in-game time -Fixed rare occurrence of file reading error -Other minor bug fixes Balance Adjustments -Some adjustments made to the “Low” Combat Difficulty level -Vinegar can now also be...

Ver. Nov 20 2020 Patch Notes

This update (Build ID: 5858124) applies the following bug fix and balance adjustments: Bug Fix -The Immunity, Herbicide, and Pesticide properties for fertilizer were incorrectly referencing the values from when the fertilizer was aging. This has been fixed so the values after spreading the fertilizer are referenced Balance Adjustments -Removed the hit stop from the Fighting Skill "Rising Carp" and slightly lengthened the SP recovery time -Reduced the SP cost for the Raiment Skills "Otherworldly ...

Ver. Nov 19 2020 Patch Notes

This update (Build ID: 5851448) applies the following bug fixes: -Fixed a low-probability crash related to Divine Raiment and character collision detection -Fixed a crash that could be caused by leaving a stage while objects (amber, etc.) were still being collected -Fixed an issue with multithreading control for projectiles -Fixed an issue where Ashigumo could become stuck above the ceiling on Amagaeshi Shrine Floor 95 -Fixed a crash that could occur under certain circumstances when loading save...

Ver. Nov 15 2020 Patch Notes

This update (Build ID: 5834829) applies the following bug fix and adjustment: Bug Fix -Fixed cursor’s default positioning when save data is loaded Adjustment -Fighting Skills can now also be activated by pressing the E key

Ver. Nov 14 2020 Patch Notes

The following issues have been addressed in this update (Build ID: 5829799): -Shift and Alt keys on both sides of the keyboard are now usable -Addressed a physics simulation delay that occurred when VSync was enabled and the monitor frame rate was set lower than the actual frame rate

Ver. Nov 12 2020 Patch Notes

This update (Build ID: 5816061) applies the following bug fix and balance adjustment: Bug Fix -When using a 3rd party controller, all functions were assigned to Button 15, preventing users from setting up the button configuration and performing fast travel from the Main Menu. Note: If the issue persists after this update, please delete "TaueConfig.json" in the game's local folder and launch the game again. Balance Adjustment -Improved the food effects of Mochi and Dried Boiled Rice