Humbled. That’s the word of the hour for all of us on the team. The outpouring of support you’ve all shown us has truly been humbling. When we set out to make Star Wars™: Squadrons, the team had a singular vision: make the next great starfighter experience. We wanted to honour the classic games that came before us and provide everything to our players from the start in a nice, neat package. But then, we showed the game to everyone and the reception was so much more than we could have hoped for. ...
Star Wars: Squadrons - quick facts
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Hey, pilots, Following the release of some goodies based on The Mandalorian, we have a pretty large update that will provide a ton of great fixes, balancing improvements, and quality of life changes, much of which are based on your feedback. To start things off, we’ve introduced a new mechanic for how matchmaking and lobbies work in our game. Here’s the rundown from Dan Kim, our Senior Systems Designer: Dan: A new forfeit system has been implemented for Fleet Battles, replacing the old "Safe to ...