DataGain% ChangeDataGain% ChangeDataGain% Change
21.2k 514 2.5% 21.1k -1.4k -6.2% 22.7k -2.3k -9%
10 2 25% 16 -6 -27.3% 21 -1 -4.5%
5--6 -3 -33.3% 8 1 14.3%
Halloween 2020 Update Notes

Autumn leaves coat the ground, the smell of pumpkin spice lingers in the air, and the turned are roaming the streets... it must be Halloween! Until November 1st the event is active: Spyjack is updating Tales of Terror with new quests, items, and monsters each Thursday leading up to Halloween! Decorations festoon the towns of official maps, as well as Elver in an update soon. NPCs are wearing their Halloween costumes. Happy H... Update Notes

Overview: This update makes the new Steam Networking transport layer mentioned in the previous two posts the default. For most players it should offer superior performance and stability. If you host your own server and experience bugs with this change please report the issues, and for the meantime you can revert to the old Steam Networking by including "-NetTransport=SteamNetworking" in your server command-line arguments. Update Notes: Miscellaneous: Steam Networking Sockets are now default. All... Update Notes

Overview: This update is mostly behind-the-scenes preparation for making Steam Networking V2 the default. There is a fix on the Steam client beta for the dedicated server certificate expiry for any hosts using the beta. Update Notes: Added: Craftable Steam inventory tools for removing kill counters and ragdoll modifiers. Per-player audio source pool combined into a global pool. Most one-off audio like zombie growls use this now as well, and it saves some performance by skipping sounds that would...

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