Visage
Visage

Visage

[PATCH NOTES 3.02] Various bug fixes

Hi there wonderful people! We've released a patch that fixes a plethora of bugs. Here's a rundown of what this patch fixes: Made some minor changes in Chapter: Rakan. Made some minor changes of key items locations. Fixed a bug that unloaded the room above the garage when in it in Chapter: Dolores. Fixed a bug that opened all lights in the babyphone clock puzzle. Fixed a bug where the garage door to basement would both be opened and locked. Fixed a bug that caused some dialogues to repeat. Fixed ...

[PATCH NOTES 3.01] Softlock fixes

Hi there! We've released a new patch that fixes the following softlocks that could prevent progress. If this happened to you, simply load your game and it should be fixed. All dynamic items that can respawn will now properly respawn in the storage room. It is no longer possible to pick up a beer box in the grocery store that cannot be dropped. In Chapter: Dolores, the door leading to Dolores' room will be properly unlocked and can no longer prevent progress. Fixed a rare bug where the player wou...

[UPCOMING CHANGES] — Major bugs

Hi there! We just wanted to let everyone know that we'll be working on fixing MAJOR bugs reported by the community ASAP. Here's the small list of the ones we've got in sight at the moment: - Some dynamic items required for progress can disappear forever (sledge hammer, compass) - The door in chapter: Dolores to Dolores' room can be locked forever - Grabbing the beers in the grocery store too fast can cause a bug where you cannot drop them again, and this impedes progress (loading the last auto-s...

[HOTFIX] Bug preventing progress in Lucy's chapter

Hi there! A major bug preventing progress in Lucy's chapter was rapidly discovered and reported by the community. Fixed: - A collision problem in the secret sewer-like room under the carpet in Lucy's chapter prevented progress in the chapter. Thank you for quickly reporting the issue.

Visage is out NOW!

Visage is now leaving Early Access! As of now, the game will be updated to Full Release. If the game doesn't update automatically, make sure to restart Steam. To make sure that you are on the correct version, go to the Main Menu and look for the version number to the bottom right, and make sure it's "3.0". THIS IS VERY IMPORTANT: if you start a game on version 2.2, it will be DELETED once it is updated to 3.0. Two New Chapters The full game now contains four chapters, making for a total of 15+ h...

Visage is coming out!

The wait is finally over! Hi there wonderful people! Our most sincere apologies for the radio silence over the past months. Our focus was entirely targeted on finishing the game, and that we did! AND THERE IT IS! The wait is finally over! The full release is coming on October 30th on Steam, just in time for Halloween! Early Access vs Full Release The Early Access currently available on Steam contains two chapters, for a total of approximately 8 hours of gameplay. The full release will contain fo...

Development Update — A sneak peek of the upcoming stuff

Hi there, beautiful people! Hope y'all having a great day! Many of you have been asking to see some more "meaty" news, and for good reasons, so we thought today would be a good time to do that, since we've got some bigger news. The Big News The big thing is that we've now got extra hands that'll help us on porting the game on consoles! We are super thrilled to have partnered up with a very talented team that will give us a well needed boost in our productivity, so you guys can enjoy the game as ...

Patch Notes [v2.11] — Bug fixes and adjustments

Once again, we've fixed a bunch of bugs that have been reported by our awesome community! Here's a short list of what the latest patch fixes: Players could get stuck in a sequence moving between walls Staircase going to the attic will now correctly load New changes that should prevent rare crashes when finishing Chapter: Dolores It should no longer be possible for A.I. to dissapear during kill sequence, placing players in a bugged state Fixed some triggers that would load levels in unwanted loca...

Patch Notes [v2.1] — Various Hotfixes for bugs that prevent progress

Hello beautiful people, Today we're releasing a hotfix that addresses the following issues: The sledgehammer's hitbox will now be a LOT more consistent. Those who couldn't break things easily with the sledgehammer will now be able to. We have made some changes to prevent the game from crashing after the final scene. Some players still experienced an invisible collision when trying to cross the bridge with a cross. It should be fixed, but we have never been able to reproduce the issue. If this ha...

Patch Notes [v2.004] — HOTFIX for candles and crosses

Hi there, We were notified of the following major bugs that prevent progress, and they should be fixed. Candles burn out in a few seconds. Crosses could prevent players from opening the door leading to "the cross room".. We apologize for the frustration this may have caused! A wonderful day to you all!

Patch Notes [v2.003] — Bugs preventing progress and adjustments

Hi there, Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs. Here's the recap: There were still some rare occurances where the player would be killed on a ladder. Hopefully, it's really fixed now. Picking the basement key twice should no longer be possible. Fixed a problem where placing frames on the walls would cause a bug with their locations. Fixed multiple bugs associated to placing candles on...

Patch Notes [v2.002] — Bug fixes and adjustments

Thanks to your help, we've been able to track bugs that sneaked past us. Here's a short list of what we've fixed today: Fixed a bug where Lucy's kill animation would not trigger correctly. Fixed some animations during random events. We *nerfed* the camera. Fixed a bug where you would teleport out of ladders and get killed. Some gameplay adjustments. Thank you for your support everyone! We have also fixed another bug. It might contain some SPOILER, so you might want to skip on reading that one. I...

Patch Notes [v2.001] — Languages Fix

Hi there, Here's a quick release patch. We were notified that Polish and Hungarian did not work correctly in-game. This fix should enable players to use these languages now. A wonderful day to all of you!

NEW Chapter is out!

Good news everyone! The NEW chapter is now available in Early Access! Make sure to update the game, and verify that you are on Version 2.0. To access the NEW chapter, there has to be NO chapter active, so either start a new game, or finish the chapter you are in. Be sure to check areas that were once inaccessible :)! Have fun everyone! Remember to take breaks to clean your pants. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33665657/a09569a2ac438b5f12ec363e8c8c1f723d3d809e....

Early Access Announcement — NEW Chapter

NEW Chapter Coming Soon Hi there wonderful people, We're finally ready to get the next chapter in your hands! On July 3rd, we'll be releasing a whole new chapter in Early Access. This chapter will bring another 4 to 6 hours of terrifying gameplay to the game. This chapter is the final step before full release. No more content will be made available in the Early Access (except fixes and gameplay changes). We'll be releasing more information about development, rewards, and all that good stuff next...